Full list of all 115 Frostpunk (Windows) achievements worth 2,345 gamerscore. It takes around 20-25 hours to unlock all of the achievements in the base game.
The base game contains 49 achievements worth 1,000 Gamerscore, and there are 5 DLC packs containing 66 achievements worth 1,345 Gamerscore.
- Built to Serve
Build an automaton
- Advanced Designs
Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time
- Expats
Set up 2 Outposts in one playthrough
- Oxbridge
Have 4 Workshops doing research at the same time
- City of Steam
Have 15 automatons at the same time
- City of Man
Have more than 650 people in the city at the same time
- Unskilled Labor
Finish any scenario without constructing Steam or Advanced buildings
- Urban Planner
Have 300 people living in the heat zone of a single Steam Hub
- Power Overwhelming
Have a fully upgraded Generator (power, range and overdrive)
- Vegetarian
Having a choice, finish a scenario using only Hothouses
- Carnivore
Having a choice, finish a scenario using only Hunters
- Worse than London
Finish a playthrough without building a single House or Bunkhouse
- Better than London
Finish a playthrough without building a single Tent
- Hyperefficient
Have a workplace with efficiency greater than ... [200%]
- Tis but a Scratch
Finish a playthrough without an Infirmary or House of Healing
- Charcoaled
Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal
- Satellites
Finish a scenario never expanding the range of the Generator
2 guides
- Central Heating
Finish a scenario without building a single Steam Hub
- Autonomous City
In a city of at least 200, have automatons working in more than half of workplaces
- Shai Hulud Summoner
Have 4 Coal Thumpers working at the same time
- Once More unto the Breach
Provide an amputee with a prosthesis
- Bread and Games
In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Aren
- Promised Land
Have maximum hope and no discontent
- Politician
Stay in power after your people threatened to overthrow you
- Bad at Politics
Keep every promise made during a playthrough
- The Scientific Method, vol. 1
Finish the Automaton Project
- The Scientific Method, vol. 2
Improve Radical Treatment
- Please, Sir, I Want Some More
Give child workers extra rations
- Leader
Finish the New Home scenario
- Iron Man (New Home)
Finish the New Home scenario on Hard difficulty
- Compassionate
In the New Home scenario, accept all groups of refugees
- United
In the New Home scenario, don't let anyone leave for London
- Lost Souls
In the New Home scenario, save every person in Frostland
- Golden Path
Finish the New Home scenario without crossing the line
- The Saviour
Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork
- The Iron Saviour
Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard
- My Turn to Speak
Let the Londoners speak and have the last word
- Banksy
Deal with the Londoners' graffiti peacefully
- Negotiator
Deal with the Londoners' thievery peacefully
- Refugee
Finish the Refugees scenario
- Iron Man (Refugees)
Finish the Refugees scenario on Hard difficulty
- The Union
Finish the Refugees scenario, accepting all the lords and resolving the class conflict
- Search and Rescue
Rescue all of your people coming to the City
- Unknown Ship
Find the unknown ship in Frostland
- Technocrat
Finish The Arks scenario
- Iron Man (The Arks)
Finish The Arks scenario on Hard difficulty
- Everybody Lived for Once
Finish The Arks scenario, saving both cities
- Conservationist
Save all the Seedling Arks in The Arks scenario
- Sprinter
Find New Manchester before Day 15
- Builder
Build the Generator in The Last Autumn scenario
- The Last Autumn Survivor
Build the Generator in The Last Autumn scenario in Survivor Mode
- Iron Man (The Last Autumn)
Build the Generator in The Last Autumn scenario on Hard difficulty
- I'll Be Home for Christmas
Build the Generator in The Last Autumn scenario before the last shipment
- On the Waterfront
Have 4 Advanced Docks and 12 Reloading Stations working at the same time
- Fisher King
Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps
- Not great, not terrible
Build the Generator in The Last Autumn, employing people neither in Safe nor Deadly workplaces
- Messrs Gabriel
Use Telegraph Station 20 or more times
- Emissions Reduction
Build the Generator in The Last Autumn scenario using no Coal consuming buildings
- All Along the Watchtower
Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end
- Arise Ye Workers
Build the Generator in The Last Autumn scenario with only workers left at the end
- Bonus Pater Familias
Build the Generator in The Last Autumn scenario without anyone dying
- It Was Me All Along
Find generator parts meant for Winterhome and keep them
- No Crunch
Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts
2 guides
- Ducks in a Row
Build the Generator in The Last Autumn with breaks between construction phases shorter than a day
- Weathering the Storm
Build the Generator with no damage from storms in Endless Mode
- Winter Ready
Build the Generator before the weather changes in Endless Mode
- One More Day Syndrome
Build the Generator and reach day 100 in Endless Mode
- A for Effort
Build a Generator with all construction faults in Endless Mode
- Perfectionist
Build a Generator with all upgrades and no construction faults